Showing posts with label 28mm Starship Troopers - SST. Show all posts
Showing posts with label 28mm Starship Troopers - SST. Show all posts

Saturday, 31 August 2013

Starship Troopers - Cougar Exo Suits Win

Well, as any regular readers will know. I have a real love of the Mongoose Starship Troopers Miniatures game. I have a rather large collection of figures. Though mostly unpainted at this time.

So I regularly trawl ebay in the hope of finding odd bits here and there. And recently, I spotted some Cougar Exosuits. A box set of four, plus an officer.
Now usually these rare figures fetch silly prices. And I mean silly. The last box set I spotted, made nearly £100. Yes, £25per figure.

Well I took a punt and put a modest bid on, and by some miracle I won them.

Here they are!

Mongoose Starship Troopers Cougar Exo-suits box set
SST Cougar Exo-suit box set contents
SST Cougar Exo-suit Officer
For the grand some of £20.50. Not bad.

These should now mean I have a fair chance of being able to complete my intended goal of having an entire exo-suit, cougar and grizzly platoon.

I am planning on magnetising all of the exo-suit weapons, and hard points, so I may swap the weapon variants, as they are so hard to get hold of these days and so costly, the chances of me having "spares" to setup as variants are slim to zero.

However if anyone happens to have some exo-suits going unused in their lead mountains, please get in touch. :)

Sunday, 25 November 2012

I'm alive! Well sort of..

Hi Folks,
Firstly another apology about the lack of postings of late. New job has meant a sudden and dramatic decrease in spare time and energy levels.

So.. well an update.. errr!

1) Zombies project = stalled..
2) Vietnam Project = stalled..
mmmm I spy a trend!

3) Mongoose Starship Troopers Project = hmmm can you guess?? ..... well actually its moved on a little. Only a little mind, but I have made some progress.. or more precisely, some more purchases!

I found a box each of cougar and grizzly power armoured suits via the personal collection of a local gamer. And then back in Oct an impulse buy got me some painted figures, though sadly these took a battering in the post, and so are now in need of repairs before being able to get onto the table. :(

It is scant progress admittedly but it is at least some progress.

As an aside, I am about to run a 40k campaign for 8 players in our club. I am just umpiring for them. The sides have been picked and each player starts with a 2000pts force.

First session of planning and first campaign turns should take place in early December and games to follow as and when. I will try and get a general over view of the info as the campaign goes along.


So.. going back to zombies quickly!

Well, its going to be interesting to see at some point..  I haven't read the book, but what I can gather from other comments else where on the net, is that the film only loosely follows the book.

So time shall tell how good it is.. filmed up in Glasgow, for some of the city and battle of Yonkers scenes, apparently.

Sunday, 7 October 2012

Starship Troopers - Grizzly and Cougar Suits.

Well its a small world.. I was hunting on ebay and spotted some Starship Troopers Grizzly suits and some cougar suits for auction. One box each. The location was not far away.
Turns out to be a fellow gamer I know.

Anyhow my luck held and I won them. I won't go into the details as it was a treat to my self for a new job I just got.

So now I have 36 power suits for my SST collection.
24 Cougars and 12 Grizzly suits.
Should be enough now for a reasonably sized power suit platoon for my MI.



Another recent ebay win unfortunately arrived broken and badly packed. So now trying to resolve that with the seller. Who so far has not replied to any comms. So I suspect it will be another dispute via the resolution centre!

Oh well.

Wednesday, 13 June 2012

New / Old Bugs by Rebel Minis for SST

Well it appears that Rebel Minis have gotten hold of a few of the older Bugs from Startship Troopers Arachnid range. The mantis assasin and hunter bugs and the firefries as well as the old cliff mights.

See; http://www.rebelminis.com/

I wonder if they got anything esle.

Sunday, 6 November 2011

Starship Troopers Battle Report AAR - Game 3

This was the third game of Starship Troopers the Miniatures Game we have played.
Again my opponent was my friend Steve. As we are still learning the rules and getting to grips with the game. I came up with a very simple scenario.

The MI had to reach and retrieve a data core from a defunked CHAS unit that had been scouting the area.

The MI force consisted of an LT, three squads and two NCOs. One mounted in an M8 Ape Marauder. (We proxied these with AT-43 UNA figures and a fire toad).

The CHAS is from the SST range and so are all the warrior bugs.
I began with two units of 10 warrior below ground. Three obvious tunnel entrances. Two units of 7 and one of 6 warriors above ground.



The MI deployed from one narrow edge. With a tight deployment zone. They LT was in the centre with one NCO. A squad to his right and two to his left. The M8 was to his right and backed up the first squad. 

The CHAS stranded awaits rescue, well recovery of the data core and then detonation. 

The chas

The swarms begin to move. The MI did not fire in their first turn.  But by turn two they were blazing away. The withering morita fire slices up warriors the first two swarms. 


The MI by turn three had thinned the bugs numbers. But one or two had god close and with reaction kicking in it got brutal. Unfortunately for me, the MI weight of fire did decimate the leading swarms before they could do much more than kill a single trooper. 


Turn four saw the wipe out of my two lead swarms and the third one having emerged from the forrest. The M8's fire power, proved potent, though it took two hits before taking down the last of the third initial swarms. I moved one of my reserve swarms out. And my two burrowing swarms continued their advance. 




The first squad on the right, got too close to a bug hole and my cave-in i had bought cause two casualties.. more than my warriors had achieved so far. The burrowing warriors emerged behind the M8 in an ambush and took the M8 down. Unfortunately I was not quite close enough to get the LT and the NCO, but only just. The LT and NCO readied. The third and second squads were in reaction range and my emerging swarm was slashed with morita and flamer fire and wiped out. But not before i had managed to take down another trooper. The last ten strong warrior unit, having emerged and been spotted was lashed with fire and two rockets in artillery mode the following turn and it was basically all over for me.


I conceded a good victory. The MI had more points worth than me. And I should have been more aggressive with my bigger ten strong units or at least some of them starting out early. The MIs fire power potential is high and the flamers are potent things being squad weapons and thus getting reactions unlike the missile launchers.

It was fun and enlightening. Will be nice once I get my MI build and painted. I need to get more bugs made up so can start to vary the units in the games a little, but whilst we are still getting to grips its not too bad.


Looking forward to the next game.


Monday, 10 October 2011

Injury and Ebay - Preventing progress.

Hi Folks, Firstly apologies for the lack of progress. But a colision between an axe and my thumb has left me with a extremely badly bruised thumb, which had gone a lovely colour of blue/grey/purple and hurts like hell. Thus I am blaming this for the lack of progress of late.. hey, we all have to have our excuses.

Seriously though. I am hoping to get a little bit done this week if I can. And will post some progress shots as I go.



Ebay - that lovely world of crazy! I have been hunting down the odd bit here and there, and spotted some SST figures I fancied. I was about to bid when the price shot up. To £103.99 for three figure!

This is not the first time either. In recent times, I have seen SST figures reach what I frankly believe to be obscene values. I have happily paid reasonably high prices for some in the past and some might argue that the figures I have paid, were too high. But even I have my limits (apart from the obvious lack of cash as it were).

So if you have some SST figures that you don't wish to hang onto, it seem the market is rich at the moment. I suspect a fall off in prices will occur, as seems the general trends with such things. So it may be time to jump in with the bits you don't need sooner than later.

I will be checking to see if I have some spares in my collections later.

Friday, 7 October 2011

Starship Troopers - First Game - Battle Report

(Firstly apologies for bad typing. Accident with thumb and an Axe = pain and trouble typing)

So, I bought a couple of sets of painted warriors off ebay without seeing any photos. I expected them to be probably be dire and have to be repainted. They arrived, with a couple of casualties, but nothing too serious. And to my surprise. Quite well painted. Certainly table standard.

And so, armed with 28 bugs capable of going on a table, I roped in my mate Steve to play a game. I am planning on running an Starship Troopers Campaign for him and so we both need to learn the rules.

So we setup a simple game. The MI Roster

1 LT,
1 Squad of Sgt, 5 troopers and a rocket launcher.

1 Squad of Sgt, 4 troopers and a rocket launcher.
The troopers armed with Moritas and officers with ugls.

This gave about 560 or so points and so I could take
6 swarms of 7. As I had enough figures for the 28, it meant I would have to "keep two in reserve" until the casualties were able to be re-cycled.

So.. simple, head on kill or be killed game. We drew a centre line and a 6" boundary either way on the table and setup. Rolled for who went first and the MI won.

Table setup
 The table terrain was simple. four low hills, two impassible ridges and three Forest, rough ground areas. The MI setup in the two valley/channels. I setup with two swarms on the flanks and two toward the centre.
Bugs!
We kept the game simple on purpose and from the out set, it looked like I would easily win. I mean, I had wayyy more warrior bugs than he had MI, with two two actions per turn per unit and a 6" base move,, hmm 12" a turn possible. I thought easy! Now we had not set a turn limit and that probably went against the MI heavily, as in the main rule book missions, they have set turn numbers.

Anyway, we kicked off, The MI firing its rocket launchers, as I was shocked to find I was out of range of the moritas to start, only just mind.


The warriors surge forward.

The MI rocket from the first squad ( which the LT has chosen to join) and on my left flank, has a 2" LZ or lethal zone. Fired Directly and not in artillery mode the weapon, rolls its damage dice against each target who's centre point (nominated a lump on the back of the warrior body as being centre reference for the game). So two bugs, fell into the LZ, and the rolls, needed 5+ to hit. Two hits, one saves, one doesn,t One bug dead. Simple! Now this mechanic is quick, you have a two hit and an out right kill value. Roll equal or above the out right kill your dead, equal or above the hit value and you get a save roll (if you are entitle one). Though the game is I-go, U-go as such. The fact you have to roll saves and get to react if a unit completes an action with in 10" of your unit, giving you a free single action. Means you never get bored. A style of gaming I prefer.
. 
The MI Lt readies his men before firing a punnishing salvo!
 My tactics were simple. Charge! I have no ranged capability with warriors. They are close quarters or nothing. But lethal in close quarters. The MI are the opposite really. Standard Power Armoured troopers don't fair well in CQ at all v warriors. And I feared this would give a dull game. But in fact i was rather fun. Having taken a while to read through the section of the book on fire zones and direct v indirect fire etc. It was Steve's second turn. This second squad having fired, but caused no casualties on the right flank with the rocket launcher.
His next round of firing, which included the moritas and the rocket launcher, on readied meant firstly he could fire the rocket launcher. And second he gets a re-roll on the damage for being readied.. scary! So in a blaze of bullets, the MI let rip. The contrail of a rocket landing square in the middle of the directly approaching warrior unit. The net result was five dead bugs! Ouch! near wipe out in one turn..


MI Left flank, squad two fire at the left hand warrior swarm.
 On the other MI flank, the shooting is deadly but not quite as effective.
My losses are mounting but I still feel ok. Plenty of bugs still on the table.
For the MI life is about to get interesting
 With my 6" move, I am soon charging down the MI, on my third turn. However my movement falls short and I provoke a "reaction" from the MI unit. Oops! Their reaction was to fire.
Now you see them!

The Warriors are relentlessly on the move!

Now you don't - eek!
 If you are observant you will notice in the above three photos, my lead, unit of four warriors disappears into green mush, under a hail of morita lead, as the reaction fire, decimates them!. Ouch.. Now with a second unit also filing in, I decide to switch the third warrior swarm that was heading for the LTs squad, to the right. Realising the the low hills of course, were not difficult terrain and I would get my 12" worth and if i could nail the weaker MI squad, I could then concentrate on the strong unit.
The LT breaths a sigh of relief for now!
Well my tactic worked, helped by a really bad round of dice by my opponent Steve. My two squads charged down the second smaller MI squad. Despite provoking two lots of reaction fire, his dice failed as several MI went "out of ammo" on the first reaction and so on the second reaction unable to fire. This meant I finally got close enough. One of the lead warriors swept in with his vicious claws. The other with its bite. One MI troopers was scythed in half by the crushing jaws. The second, may have survived if Steve's dice had not decided to go west. The reaction fire did kill off one warrior unit, but the fact a second was right behind it, meant I kept the pressure up. The second units dived in and this time, two more troopers fell. Leaving the rocket launcher trooper on his own. Without and officer in command range, he was down to reaction actions only! Not good when there are warriors about and your weapons is "pack" mean, it needs a ready action before i can fire! He did what only he could do and flee!
The lone survivor from the second squad tries to flee but is chased down by the warrior swarm.

The MI, prepare to go down fighting!

Without being able to get his ready action in, the lone trooper was eventually hunted down and killed! The LTs squad, fired furiously, but again the approaching warrior swarm must have had improved armour as 14 dice rolled and 8 were 1's.. ouch! Now within range, the LT attempted rally the lone trooper, but the LTs reaction fire, which I thought might wipe out the remnants of my other squad, only killed 1 bug! And so the killing jaws of three warriors tore the brave rocket launcher trooper apart. This provoked a reaction, from the LTs squad, who now desperately low on ammo, had three troopers run dry, just as my larger swarm approached. And the end was nigh!

Two warrior squads in close proximity, no where to retreat the Mi tood their ground and were torn apart!

So it was afun,and interesting learning experience. The basics rules are good. There are things we still need to learn and understand and for a first go, we had a laugh.

The MI fire power can be quite something, and will mowe down a lot of bugs, but if you can get close, with warriors, it soon gets nasty. So for a first attempt at the rules, with a mix of Starship Troopers figures and proxy AT-43 UNA troopers as MI. It went well.

Planning another game soon, with more of a defined mission. As we get to know the rules.

Monday, 19 September 2011

Bugs - Got to love internet humour.

Though I have never to date, uploaded any kind of video to YouTube, I do trawl through it from time to time. And today I was looking for an battle report, I spotted, posted on you tube for Starship Troopers game. Somewhere at a convention in the USA, if I recall.

Anyhow, I completely failed to find it. I thought I had book marked it, but nope. Anways, I found this instead..



I commend the editor.. it seriously made me laugh!

Sunday, 18 September 2011

Getting side tracked. The perils of gaming.

So its Sunday night and I am looking back at what I have achieved this week. Or that should really be, what I haven't achieved this week.

Alas, the usual story struck, where I meant to do a few certain things. Not much I was thinking, but they would help keep progression with regards to my Vietnam and Starship Troopers projects. But nope. A complete fail.

Oh I can blame it on many things, and some of them are even quite legitimate excuses. But they won't change a thing. So this week I am going to try a big harder.

But I have a club gaming weekend at the end of it, and I have some figures I need to get assembled and base coated for it. I won't have time to get them completely painted, but as its a giant game of space hulk I am planning, its not a worry.

It is more board game than wargames, but as we have all weekend to play it. It should be quite fun. Will be using my home brew skirmish rule set, which contains a few RPG type elements.

Will hopefully get a few photos and get them posted up.


However, this lack of progress did get my thinking. Which is dangerous some would say.
Firstly, I am not sure if I am alone, but going by a few friends, I am not; In being unable to get regular progress made on projects. I definitely fall into the "sporadic" category.

So anyhow, before I bore you to death. Keep and eye out this week for a few posts as I try and get things rolling once more.

Enjoy!

Friday, 9 September 2011

Basing - Choices for Starship Troopers - A dilema! Part 2

At the club, I was chatting with a club mate about the issue of basing for my Starship Troopers figures (See here for the original post ).

Having gone over the options, whilst watching a demo of the new Critical Mass Games rules and figures (15mm, see my brief comments here ).  I have decided to settle upon 2pence pieces.

Firstly they are cheap. Being only 2pence each. Secondly I have loads, pre-washed and ready.
Thirdly, they will make the plastic figures slightly more stable, as the CoG will be lower and they are slightly wider than the plastic versions they come with. And fourthly I know how to get a good basing effect with them, using basetex paint. (See this excellent guide by Matakishi)


Now this will mean I will need to look at the white metal Mobile Infantry figures, and review quite how to mount them onto 2pence pieces. Our local hardware store has miliput at around £2 a pack, for super fine, black or standard. Since my last packs went stale. Not having learnt at the time, that putting greenstuff, brownstuff or milliput etc in the freezer will extend the shelf life for years.
So, will experiment a little and see. I might need to trim the tabs down a little or i might be able to get away without. Hoping to get some basing done this weekend as i have just been too busy with other things unfortunately this last week or two.

So, check back shortly and see how I have gotten on.

Tuesday, 6 September 2011

Basing - Choices for Starship Troopers - A dilema!

Ok, firstly an apology for the lack of progress on the Vietnam and Starship Troopers fronts. I am just getting over a bug, (no pun intended) that struck over the last couple of weeks.

However, now wishing to make some progress on at least one of my current two projects. I have hit a snag. Its quite a big one. Basing!

The SST figures, in their original format came on some plain plastic bases, 25mm black round solid or slotted, for the plastic and white metal infantry. The bugs as a whole are free standing.

Now, the issue is due to picking up a few packs etc second hand, I am short of bases. Also I am not a major fan of plastic bases. Generally using my 2pence pieces for everything else.
But nearly everything else I have does not have white metal tags. And so to use 2pence pieces. I would have to trim these down slightly or even completely for the white metal MI figures.

The other options is to use the rounded bases. The ones with a central depression and black raised and rounded edge. I have never used these and have no idea how tricky they are.

Generally my basing style is, to fit the figure to the 2pence, with epoxy. Its tough and not had any come loose yet! Even when trod upon. (Not recommded). The metal figure bent rather than detach. Not sure that was good, but then treading on your precious miniatures is not recommended.

Once the glue is dry. I tend to layer on some Basetex paint. Sprinkle a bit of model railway ballast on in patches to give some texture variety and then leave to dry. Rub off any un-glued ballast and figure is ready to undercoat.

Now I prefer to base then undercoat and I am sure others will choose the reverse. But now I am still ensure which way to go.


Looking at Dropships Site and his MI platoon.

Photo from Dropship.org.uk
You can see the original mongoose plastic bases are perfectly servicable. They are near if not identicle to the standard games workshop infantry bases.

But I I am wondering if the figures will look better on these. 

I suspect the answer will not arrive untill I try all three options and decide which I like the most.

Thursday, 1 September 2011

Rippler Bugs Sir! Thousands of them..

Ok, so not quite thousands. Infact 9, shiny news ones.

Starship Troopers Miniatures Game Rippler Bugs
I mentioned winning these in my last post, about flight stands. And they arrived today.
I thought at the time, I had two other boxes, maybe three. Infact this is number 4. All still sealed. So I now have 36 Rippler Bugs. If you have not seen the animated series entitled "Roughnecks", check out You-tube. The entire series has been uploaded. Anyhow, in the series there are three types of Rippler bug. Basic ripplers. Acid Ripplers and Kamakaze Ripplers.
So at least now I will be able to paint up some variations and field some rather large swarms. The MI have a few AA capable tools, and I have some Nighthawk marauders in my collection. So these along with my hopper bugs, of which I have 21. Then I should be well catered for arial targets.


I hope to do a few construction reviews as I go. Purely for nostalger as these figures are now long OOP and sadly unlikley to ever be re-released. Shame as the game was fun.

On a side note, these now bring my "Bug Collection", to a grand total of some 260 individuals in total. Hmm that is a lot of painting and building ahead. I really should crack on and get some more done.



Wednesday, 31 August 2011

Mobile Infantry Fortress

One of the most memorable scenes from the original Starship Troopers film is the attack on Whiskey Outpost.

Image from: http://www.theastrocowboy.com/Mlist/sst.htm
The classic "last stand" type game. And one that SST naturally lends it self too. Hordes of bugs, swarming the walls, as a meager band of heroes try and hold out, till rescue arrives.

Now, tactically the Hollywood factor has been applied badly here. The big surrounding cliffs etc mean for ease of overlooking and the stalk like structure means any bug with half a brain would simply use their powerful jaws to cut them apart and bring down the walls. But hey, don't let any form of logic interfere.. ;)

Well criticism aside for now. The campaign I am planning to run for SST will require some kind of "base of operations" for the Mobile Infantry Force. And it would of course be silly to turn down the opportunity to play a siege type game.

So a week or two ago I posted this picture;

The mystery parts!
And asked if anyone could guess what they were. Well no one quite got there. So its time to reveal, yes, you should have worked it out now.. that its a space ship!

Only kidding. It is indeed a fortress. Well in fact two parts of a prototype modular design create by my self and copyrighted (Copyright 2011).

The four strange E shaped piece, are the main structure, the larger being a base, onto which the three smaller pieces fit. The larger crenelated piece is the front facing wall and the smaller plain rectangle with the cut outs is in fact the upper walk way supported on top of the upper pieces of the E shapes.

The two hexes and four smaller crenelated pieces are actually a tower/corner/hard point unit.

In theory, a series of wall sections and the towers should allow for a variety of shapes and designs in a stable (able to support he 60mm larger bases of SST Marauder Suits, M8's M9's etc and the reliant weapon platforms.

I have to thank Steve here, who has diligently played around with the laser cutter, to get these parts into reality. It is a prototype and I can definitely see some modifications being needed. But in principle I am very pleased with how it had some out.

I was hoping to get the parts put together but have not manage that yet. Might do later this week.

So what do you think?


Tuesday, 30 August 2011

Flight Stands and Compulsive Disorders


I spotted some Startship Troopers Rippler Bugs (A mega swarm box of 9 highly detailed plastic miniatures) on ebay and bid for it. That was whilst I was over at a friends. And I won. And having gotten home and checked my careful excel spread sheet, knowing I already had a couple of boxes and thought a 3rd would do nicely. Discovered… I now have four! Oops.

Well you can never have enough rippler bugs ;)

Whilst I wait for this latest unplanned purchase to arrive, I was contemplating the basing of flying models and flight stands. I recently made two stands for 28mm scale aircraft for my moderns games. Getting the balance of height and stability is the tricky part.

I was fortunate that the end look, using 6mm acrylic dowel came out nicely.
A10 Warthog on home made flight stand.
Diecast Apache Gunship on home made flight stand.
Both models being 28mm in scale roughly, are quite heavy. The Apachie is a diecast metal model and so fairly heavy. Both are detachable for transport.
Now I know from previous experience, that the small plastic flight stands that come with the likes of GW and the old SST figures are not that strong. The plastic is quite brittle and the mounting pin or lug, that slots into the figure are weak.  Given my Rippler and other flying bugs and WASP equipped MI Troopers, all have these supplied with them. I can see me having a few breakages and then the frustration of repairing them. Infact one of the wasp troopers I bought already painted a while back as snapped already.
Using 6mm, acrlic, is just not suitable for smaller models (though the rippler bugs are not that small).
So I was intruiged when a few years ago now I cam across the excellent site "Tanks and Trolls" at the time I was discussing airbrushing with the author. If you have a moment, take a look around some of his galleries. The painting is inspiring. Anyhow, he mounted his Rippler Bugs at varying hights on what appears  to be stiff wire.

Photo from Tanks and Trolls Website - SST Rippler Bugs
I liked the fact the stands were unobtrusive and had a variety of hights. Wire should also not snap, though may bend of course.  The rippler bugs are plastic models and so weight is not a major issue, though they are quite large as far as plastic models go and so getting the centre of gravity right, will be key.
I was fortunate with both the Apache and the A10, there was a conveient holes in the bottom of both models, meaning I just had to taper the acrylic rods to fit. On the Apache, the whole was forward fo the CoG, so I had to drill a hole across the rod, at an angle and mount a piece of stiff piano wire into it, to push the tail of the apache up, to give it that classic nose down "in flight/attack" stance.
Now I just need to find some suitable wire, that will be stiff enough to be durable, but not too stiff or brittle that i cannot bend/shape the base to attach it to bases. I can some a few experiments ahead.

Saturday, 27 August 2011

Starship Troopers The Miniatures Game by Moongoose

When I got back into wargaming back around 2008. One club night I was invited to take part in a game of Startship Troopers. Run as a multi player game with each player controlling one squad, and using the basics of the Mongoose Publishing rule system, but not quite in its intended way. It was a great game, and the next day I had a trawl through the net looking for sets. It was just after Mongoose had stopped producing it I discovered to my dissmay and many places had sold out sadly.

Well in the years since I have played a few more games and picked up the odd pack and box set here and there. Then about two months ago I was looking for some figures I had bought and put in the attic for safe storage. During the search, I found a couple of those "anonymous brown boxes". You know the kind that you stuff things into prior to bunging them in the attic, whilst at the time telling your self, you will of course remember in a year or two exactly whats in them.

Needles to say, the first two had a few bits of SST in them, some Mobile Infantry and some Arachnid units. Well as my search went on, and on for the elusive figures I could have sworn were lurking in the attic, I discovered more SST packs. After about an hour, I realised that my collecting, buying the odd pack here and there off eBay, through shops etc, had kind of grown just a little.


And in fact I had completely lost track of what I had. So I set about digging it all out, once I located the missing figures, which as fate would have it, were not in the attic, but in fact in my painting room, in another "abb".

So out of the attic it all came, and came, and came. It took most of an afternoon. A swift excel spread sheet later and I suddenly realised what had started as a minor project of interest. Now consisted of over 1000 figures, needing building and painting. I wish I could say it was a complete collection, but it isn't (see my wanted list in the topics). 

Soon after the first game, I had the idea of eventually running a campaign. Partly inspired from watching the animated "Roughnecks" series. Which if you haven't seen is available on you tube. Not strictly in keeping with original Starship Troopers Book (or movie film) it, is closer than the latter is though.

The campaign idea, was to give a player a basic set force structure, a map and have them select what they wish to commit in way of forces to which locations and which objectives. I will run the bugs and the plot as such and leave the player to make his descisions. It sounded so simple when I first thought of it and talked it through with a friend who wants to play the MI.

So, any how. The challenge is now, to try and get these done. I love the figures and rules, but have to profess that constructing the figures, particularly the plastic ones is timely. I actually put 14 or so of the warrior bugs togather a while ago and started on some troopers.
But at the time I go distracted with my 28mm WW2 collection, so they got tucked away.


Mongoose Starship Troopers The Miniatures Game - Basic Box Sets
So how many bugs does one need? I have 80 or so, to be built and painted. The majority coming in the basic box sets (above) which should contain 20 each, but two of the sets I bought were part used and from bring and buys at shows. And so as a core for my bug army, I have around 80 of these delightful plastic nightmares, sorry marvels to build..  The figures l ook great once done, but if anyone else has ever tried to assemble these, they will know, they really do push ones patience a little.

However I am committed (or should that "be") to getting these done. Few gaming systems, give me that teenage tingle of excitement, that thrill that for inexplicable reasons, just hooks you to something.
The first was Rogue Trader, back in the day, then WW2, in 28mm and now definitely SST.

So, keep an eye out as the project progresses.
Also if you happen to have any bugs etc you don't want or need, I may be able to offer them a good home. :)




Figures Wanted - Do you have them to trade or sell?

There are a few figures from differing periods and or systems that I am hunting for. If you happen to have them, or know someone who does and are willing to trade or sell them, then please drop me a line.

28mm WW2 Wanted
Pak36 by Boltaction
Pak88 by Boltaction
Partizans by Boltaction

28mm Starship Troopers (SST) by Mongoose Publishing
MI Veteran Cap Troopers 
MI Reliant Gun Platforms
MI Fleet Landing Party
MI Grizzly Marauder Suits
MI Cougar Marauder Suits -
MI Pathfinders

Arachnid Cliff Mites
Arachnid Mantis Hunter Bug

Arachnid Brain Bug
Arachnid Guard Bugs

Pathfinder Amry Book
MI Army Book
Skinnie Army Book


Forth Miniatures - Any